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| I agree in principle of getting rid of draws....especially in cup and play off matches.. I don't though agree that the home side should start on 0.5 points.
Personally think if the scores are level at FT then just do a 10/15 minute golden point period like the NRL...no reason why we can't.
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| Another thing that supposedly wasn't part of our psyche - Grand Finals. That ended up being accepted despite plenty on here saying "the team that tops the table is the best team", apparently ignorant that we used to have championship finals. We often mend things that aren't definitively broken, in order to improve the spectacle. Hence our differences to RU.
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| Quote af="af"Another thing that supposedly wasn't part of our psyche - Grand Finals. That ended up being accepted despite plenty on here saying "the team that tops the table is the best team", apparently ignorant that we used to have championship finals. We often mend things that aren't definitively broken, in order to improve the spectacle. Hence our differences to RU.'"
I'd wager that the people who were in favour of it welcomed it and those who thought the team who tops the table was the best still think it, rather than there being a collective change of heart. Either way, a win under your system would be a false win. As much as I dislike golden point, at least it produces an actual win, albeit a contrived one. Both systems are wrong though.
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| Golden point is a rubbish way of deciding a game. Our game is a running and passing game that values the try over the kick. Why change that after 80minutes?
At the very least it should be 'Golden Try' with each team getting possession at least once.
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| I agree, I was only using golden point to state that af's proposal is worse than a bad system already in existence. As well as drastically altering the nature of the game in "golden point time", any sort of extra time also creates an uneven playing field. Suppose a team wins by a golden try in 89 minutes. Another team, in a different game, who lost by, let's say, 2 points in 80 minutes might well wonder if they could have won had they also played for 89 minutes. It makes all the results incomparable, and that's the basis of a league!
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| Well that would be the rules of the league. Results anyway, for the most part arent comparable. Injuries, form, luck, many things play a part in a result. If the rules are we need a winner, im not sure there is an argument against a team then going on to win in the manner prescribed.
Im comfortable with a draw in the league, im not sure it adds to the spectacle to remove that but if we were to Id look at a way of implementing three point conversions to limit them before extra time. But if we went that way, golden try before golden point.
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| Quote SmokeyTA="SmokeyTA"Well that would be the rules of the league. Results anyway, for the most part arent comparable. Injuries, form, luck, many things play a part in a result. If the rules are we need a winner, im not sure there is an argument against a team then going on to win in the manner prescribed. '"
Well, none of those factors are constitutive of an unlevel playing field - they apply to everyone. Having a league in which some games were played for 80 minutes, whilst others were played for 80+ [iwould [/imake for an uneven playing field. For example, why should a team get to acquire additional points in extra time (which could prove crucial in points difference in the league,) just because [ithey weren't good enough to win in 80 minutes[/i? They are receiving an advantage over teams who managed to win in the prescribed time.
Quote SmokeyTAIm comfortable with a draw in the league, im not sure it adds to the spectacle to remove that but if we were to Id look at a way of implementing three point conversions to limit them before extra time. But if we went that way, golden try before golden point.'"
I don't see any reason to get rid of draws myself. Not sure how 3 point conversions would effect anything. Would teams simply draw with a higher scoreline?
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| Quote TheElectricGlidingWarrior="TheElectricGlidingWarrior"
I don't see any reason to get rid of draws myself. Not sure how 3 point conversions would effect anything. Would teams simply draw with a higher scoreline?'"
I mean three point conversions for something more difficult to a standard conversion. So the scoring side would have the option of taking the three point or two point conversion.
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| Quote SmokeyTA="SmokeyTA"I mean three point conversions for something more difficult to a standard conversion. So the scoring side would have the option of taking the three point or two point conversion.'"
So like, if a team scores to make it 22-24, they could opt for a 3 point "difficult" conversion to avoid the draw and win 25-24? Sounds interesting, but would it detract from the spectacle of a closely fought draw in which each team desperately tries to score again in the dying minutes? those nerve racking, edge of your seat closers are great for fans and neutrals alike, imo. Settling that with a conversion--albeit a diffcult one--just wouldn't be the same. Out of interest, how would you make the conversion difficult? I'm imagining Aussie rules style outer and inner posts.
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| Quote TheElectricGlidingWarrior="TheElectricGlidingWarrior"So like, if a team scores to make it 22-24, they could opt for a 3 point "difficult" conversion to avoid the draw and win 25-24? Sounds interesting, but would it detract from the spectacle of a closely fought draw in which each team desperately tries to score again in the dying minutes? those nerve racking, edge of your seat closers are great for fans and neutrals alike, imo. Settling that with a conversion--albeit a diffcult one--just wouldn't be the same. Out of interest, how would you make the conversion difficult? I'm imagining Aussie rules style outer and inner posts.'"
Yes so they would have the opportunity between taking the safer option of a more likely kick for 2 which would draw the game, or a more difficult 3 point kick which could win the game, but alternatively could lose it.
I think you would get that same nerve racking closers, with the added interest of the decision to be made, and its execution. Can you imagine in the 4 nations final, England being 6 points behind Australia, going over for the four and Peacock and Sinfield having to decide whether to go for the win with a difficult 3 point conversion or take the draw and go to golden point with the two point kick? I think that would be a great spectacle.
Similarly, a team putting itself 4 points ahead with 4/5mins to go would need to make the decision whether to go for the 3 points and guarantee at the very least a draw almost certainly the win or the 2 and risk the loss.
Two ideas for the three point conversion, a ten yard one tackle play ala the all stars game in Australia or a kick lined up the same as now, but kicked from behind the half way line.
inner/outer posts would be interesting but I am always loathed to add more equipment to the game.
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| Quote SmokeyTA="SmokeyTA"Yes so they would have the opportunity between taking the safer option of a more likely kick for 2 which would draw the game, or a more difficult 3 point kick which could win the game, but alternatively could lose it.
I think you would get that same nerve racking closers, with the added interest of the decision to be made, and its execution. Can you imagine in the 4 nations final, England being 6 points behind Australia, going over for the four and Peacock and Sinfield having to decide whether to go for the win with a difficult 3 point conversion or take the draw and go to golden point with the two point kick? I think that would be a great spectacle.
Similarly, a team putting itself 4 points ahead with 4/5mins to go would need to make the decision whether to go for the 3 points and guarantee at the very least a draw almost certainly the win or the 2 and risk the loss.
Two ideas for the three point conversion, a ten yard one tackle play ala the all stars game in Australia or a kick lined up the same as now, but kicked from behind the half way line.
inner/outer posts would be interesting but I am always loathed to add more equipment to the game.'"
Hmm. Ok, let me say at this point I'm not entirely against it. Kicking from halfway is an interesting point, and would certainly make it difficult, but I was thinking more along the lines of encouraging pin-point accuracy, like a narrow target that would leave you with a 1-2 degree margin of error.
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